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hile
the complete ennumeration of those Abilities gained in defending the Realm may leave
even the canniest reanimator in a stupor, in Practice the choices are not as many as they
might initially appear. The sinister minister may prune away the decayed branches
of Unnecessary distractions to better shape the Topiary of Grim Smiting, better known as:
The Recommended List
To make the realistic Development of our abilities all the more clear, let us first
discard those which have no proven effect As they are of no use to us, we need pay them
no heed. Concentration serves as an apt example.
Let us then turn to those choices which, even though some few Necromancers may find
them of benefit, the majority of Arawn's Chosen overlook in favor of more direct gain.
Lifter makes this case clear.
When this is done, we are left with something more concise, and perhaps more useful.
| |
|
Effect On... |
|
Usage & |
|
Rank Cost |
| Ability |
|
Necromancer |
Minion |
|
Frequency |
|
Prerequisite |
I |
II |
III |
IV |
V |
| Qualities Incorporeal |
| Augmented Acuity |
|
Intelligence increased by 6 per rank. |
None. |
|
Passive |
|
- |
1 |
3 |
6 |
10 |
14 |
| Power Attunement |
| Serenity |
|
Power regenerates at an increased rate. |
None. |
|
Passive |
|
Augmented Acuity II |
1 |
3 |
6 |
10 |
14 |
|
| Mystic Crystal Lore |
|
Instantly restores a significant portion of power outside of combat. |
None. |
|
5 minutes |
|
- |
3 |
6 |
10 |
|
|
|
| Raging Power |
|
Instantly restores power to full. |
None. |
|
30 minutes |
|
Mystic Crystal Lore II |
10 |
|
|
|
|
| Resistance Piercing |
| Strike the Soul |
|
None. |
Chance of complete spell resistance reduced by 25% for 60 seconds. |
|
30 minutes |
|
- |
10 |
|
|
|
|
| Heightened Effect |
| Mastery of Magery |
|
Damage from direct damage, life drain, and power drain spells
increased by 3% per rank. |
Damage from direct damage, life drain, and power drain spells
increased by 3% per rank. |
|
Passive |
|
Augmented Acuity II |
1 |
3 |
6 |
10 |
14 |
| Critical Aim |
| Wild Power |
|
Chance to inflict critical damage with direct damage, life drain, and
power drain spells increased by 5% per rank. |
Chance to inflict critical damage with direct damage, life drain, and
power drain spells increased by 5% per rank. |
|
Passive |
|
Augmented Acuity II |
1 |
3 |
6 |
10 |
14 |
|
| Wild Arcana |
|
Chance to inflict critical damage with damage over time and
debuffing spells increased by 5% per rank. |
Chance to inflict critical damage with damage over time and
debuffing spells increased by 5% per rank. |
|
Passive |
|
Augmented Acuity II |
1 |
3 |
6 |
10 |
14 |
|
| Wild Minion |
|
None. |
Chance to inflict critical damage with a melee attack
increased by 5% per rank. |
|
Passive |
|
Augmented Acuity II |
1 |
3 |
6 |
10 |
14 |
|
Of these abilities, there are Many who would recommend acquisition
in an order like to the following:
- Mystic Crystal Lore I
- Augmented Acuity I
- Augmented Acuity II
- Wild Power I
- Mastery of Magery I
- Wild Power II
Once this solid Foundation is established, further Abilities are to be pursued
as preferred and desired.
[Translator's Note: Herein is revealed and reveiled the True Nature
of the Dark Arts: Those who Kill become Powerful in killing; those who do not are
Killed. But alas! This Mystery will be miscontrued by the Unwise to their peril,
while the Wise already possess the Key; thus have I communicated nothing of value
to anyone. B]
|

“When you have to kill a man it costs nothing to be
polite.” Winston Churchill
|