Category Archives: Philosophy

Ruminations on the nature of the game, the meaning of life, and price of tea.

Narrative Carrot, Mechanical Stick

Wandering monsters end up serving several purposes, providing different things at different levels. Some games cling to them, others have dropped them entirely, which seems to suggest that there’s something valuable here with room for improvement. What’s going on? Narrative … Continue reading

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One from the Vaults

I started lurking around some of the RPG blogs a few months ago when I started running a D&D 3.5 campaign for my awesome in-laws, grabbing a few ideas here and there and getting more curious about where RPGs are … Continue reading

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